All things game development

Published: 6 months ago

Develop 30 Under 30 – 2016

Every year Develop Magazine feature 30 of the best and brightest under 30’s in the games industry and I’ve previously seen amazing friends and colleagues be included. Imagine my surprise when I received a tweet congratulating me on being included in the 2016 30 …

Published: 6 months ago

It’s GGJ Day!!

Ask any seasoned developer about game jams and their eyes will light up with sheer joy and their consciousness will drift off into the fondest of memories from their participation in these awesome events. So with the globaliest of game jams occurring January 29 …

Published: 10 months ago

Don’t be a Snorlax. Be an awesome student!

/* Whilst this post is intended to accompany my talk for EGX careers fair about jobs in the games industry, it can pretty much apply to any job/industry, go out and work towards it. Right now! As a Technical Evangelist for Unity, people often …

Published: 1 year ago

Unity + Visual Studio Code. #unitytips

It’s long been a pain point when developing a Unity game having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my Desktop Windows PC I realised it really is …

Published: 2 years ago

UK Hour of Code

Yesterday I was fortunate to be involved with the UK launch of Hour of Code. With the vision of allowing every student in every school the opportunity to learn computer programming. Whilst many know that programming is a tough and challenging task to do …

Published: 3 years ago

Unity Windows Phone Porting Event

I was invited to help out along with some of my fellow Windows Games Ambassadors at Nokia HQ for the UK’s biggest Windows Phone porting day in conjunction with Unity. This day was for developers who already have games made with Unity on IOS …